A demolition match on bootleg, pretty fun map. Started using the bouncing betty mines, pretty cool. They work very similar to the claymore’s but can be placed a little quicker.
I’ve been playing the same old games recently so decided to pick up something new, and Rayman fits that need nicely. Rayman Origins is a throwback to the good old days of 2D side scrolling fun. The artwork is the first thing that jumps out at you on this game, it’s exceptional. The level design is top notch also. There’s lots of fun to be had with Rayman Origins, the learning curve is short but the challenge is also there to keep you occupied for a while.
I played this on XBOX 360 but is also available on PS3 and Wii as well as PC
Rayman Origins looks to be one of those games that comes along only once a decade in its genre. A game which does away with all the crap that has come before it and gives gamers the chance to play a truly epic game which ties back to its roots as much as pushes the franchise (and genre) forward into the modern age.
A 2D side-scroller that looks almost like a beautifully animated watercolour painting, this game pops off the screen and really looks amazing. From the crazy character design to the stunning level of detail put into the artwork. The levels get progressively harder and harder but being a modern game the developers have given us gamers plenty of checkpoints to keep us going rather than relying on the pause button to take breaks as we only get a minimal number of lives (mario bros. #1 anyone?).
Check out the full review at Gamespot.com or watch their review below.
On December 6th, 2011 Microsoft will release the final version of the Fall 2011 dashboard update which is bring a number of new features including better Kinect support, a brand new UI and television channels are on the way.
In Australia we’ll likely see TV from ABC (via iView) and SBS as well as more channels for web content from sources such as Crackle, DailyMotion, etc. The 6th means this should be released tomorrow…Can’t believe I’m getting excited over an XBOX dash update!
We are an endangered species, you and I. We lovers of speed. We devotees of power, performance and noise.
“Go away”, we are told, “and take your carbon-fibre and your fire-spitting V12s with you”.
There’s hardly a place out here for us anymore, not amongst all the commuters and congestion. Not in this growing age of safety and restraint, where practicality trumps adrenalin. Where the ratio of miles to the gallon is championed over horsepower to the weight.
The evidence is everywhere. You and I are being squeezed out, pushed aside and hunted down at every hairpin turn.
And yet there is hope. There is a safe haven, a place where we are free to challenge conventions, push the laws of physics and drive our powerful, our beautiful machines hard.
It’s not a racetrack in Germany or even a highway in Montana. It’s not even a real place, actually. It’s more than that. It’s a communal celebration of horsepower, torque, grip, leather, technology, beauty. It is the last bastion of automotive lust and it’s right there, in your living room.
Forza Motorsport 4 came out last week and I completely forgot about it! How could I have done that? Will definitely have to pick it up as soon as I can!
I’m a big basketball fan and can’t get my hands off NBA 2K11 right now. I’ve been playing in the My Player mode, creating a beast shooting guard playing for the Phoenix Suns. I’m averaging about 20 ppg with 3.0 assists and 5 rebounds. I’ve got about 7 games remaining in the season and my team is 7th in the conference standings so its close. We pretty much have to win most of our remaining games to keep the 7th seed spot for the playoffs. I think we can do it though, although my teammates have been a bit hot & cold lately.
If you too love NBA 2k11 as much as I do, you have to go check out a guy called Chris Smoove’s Youtube channel he makes the best 2k11 videos on the internet without a doubt, and he’s a great player too. Check out his latest video, he plays My Player a lot also. He was playing for the Raptors but his team totally sucked and was dying for a trade…looks like he finally got it. Last year he played for the Heat and looks like he’s headed back there!
Still got a few games on the Xbox to get through still like COD black ops (which I still play multiplayer a bit) and Assassin’s Creed: Brotherhood (not to mention other games i’m yet to finish…Alan Wake anyone?) but while i’m still hooked on 2k11 (and while Chris still puts out videos) I’ll be playing this for sometime yet.
Well guys, after about a 2-3 weeks of on/off play with Geometry Wars Retro Evolved 2 on Xbox Live I’ve finally completed ALL 15 achievements (except for 2 – Game Over and Wax Off, they are pains in the ***!).
So I wanted to share with you how I was able to do each one and if any of you have any good tips of ideas for completing the Game Over and Wax Off achievements I’m all ears.
Magpie (15 GS) – Collect 500 geoms in a single game.
This one was easy for me, I did this one in the Evolved game mode as its not timed so I used that to my advantage.
Unlocked All Modes (25 GS) – Unlock all game modes.
Easy. Self Explainatory. Just finish 3 games in a mode to unlock the next one.
Millionaire (15 GS) – Score at least 1,000,000 points in all single player modes.
Rebound (15 GS) – Destroy 75 enemies in a game of Deadline using bullets bounced off of gates.
This one was a little tricky, but you have to do this one in deadline. Just take it easy collecting as many geoms as you can until the gates appear. Once they do just keep pumping those bullets at it to get rebound kills.
Treaty (15 GS) – Activate 30 zones in King without firing a shot, or destroying any enemies.
This one was very hard. Its basically just trial and error with a lot of luck. Just keep practicing is all I can say and keep moving!
Slalom (15 GS) – Chain together 5 gates in 5 seconds. Crossing at least one gate every second.
You have to do this one in pacifist mode, no other way to do this one. I just waited until there were about 8-10 gates on the screen, then i just whipped it into gear and went through 5 of the closest ones together.
Wax On (15 GS) – Rub your ship along all four arena walls in Pacifism. (sexual innuendo anybody?!?!)
This was easy, just remember you can come off the walls whenever you need to.
Wax Off (15 GS) (incomplete!)- Perform the Wax On achievement twice in a single game.
HOW DO YOU DO THIS!!!!
Surf (15 GS) – Dodge 8 lines of enemies in Waves without firing a shot, or destroying any enemies.
This was just practice for me, but once you get into the rhythm of the waves its quite an easy one.
Phobia (15 GS) – Score 1,000 points in Waves without collecting any geoms.
Just stay as far away from enemies as possible.
Game Over (15 GS) – Reach the end of sequence.
I know how to do this one, but its very hard. It will just be more and more practice i’d say to complete this one!
Get ready ‘Fight-Night’ fans, it has been announced that EA Canada has been hard at work over the past few months creating the next instalment of the beloved Fight Night franchise – FNR4.
Here’s a look at the latest trailer:
Since Round 3 the team has been working very hard on improving the already amazing level of physics in the game, so soon that lucky one-hit knockout won’t rely on so much luck.
As with every other recently released EA Sports game, the push for Fight Night Round 4 was to replace dice-rolling code with algorithms based on sheer Newtonian physics. No more can landing a one-hit knockout be called lucky; Fight Night Round 4 pushes probability to the wayside and allows F=ma decide who’s the undisputed champ of the ring. Source: teamxbox.com
I absolutely loved Fight Night Round 3 on the Xbox 360. I’ve finished the entire game (even all the achievements) so I absolutely cannot wait for FNR4 to come out.
As of this moment it it scheduled to release in the 2nd half of 2009 on the Xbox 360 and Playstation 3.
MadCatz have revealed their new tournament fight sticks they will launch with the long awaited addition to the Street Fighter franchise – Street Fighter 4.
The typical controller doesn’t really help you if you’re a hardcore fighter. You always wish for something that can give you more precise motion to pull off those killer combos and these new arcade style sticks are just what you need.
“But again, there was a problem: the quality of home console fighting sticks just weren’t that great. So what’s a dedicated fighting game junkie to do? Well, you can start by sending the fine folks at MadCatz a big fruit basket as a ‘thank you’ for answering your prayers. The third-party peripheral maker has teamed up with Capcom to produce what might be the best controller for fighting games ever created.” – source:gamepro.com
I don’t really have any information at present regarding the cost of these units, but I think (don’t quote me on this) the tournament edition stick (middle above) will retail for around AUD~$120.